The TAB Book of Arduino Projects: 36 Things to Make with Shields and Proto Shields

Author: Simon Monk

Publisher: McGraw Hill Professional

ISBN: 0071798102

Category: Technology & Engineering

Page: 400

View: 6752

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The ultimate collection of DIY Arduino projects! In this easy-to-follow book, electronics guru Simon Monk shows you how to create a wide variety of fun and functional gadgets with the Arduino Uno and Leonardo boards. Filled with step-by-step instructions and detailed illustrations, The TAB Book of Arduino Projects: 36 Things to Make with Shields and Proto Shields provides a cost estimate, difficulty level, and list of required components for each project. You’ll learn how to design custom circuits with Proto Shields and solder parts to the prototyping area to build professional-quality devices. Catapult your Arduino skills to the next level with this hands-on guide. Build these and many more innovative Arduino creations: Persistence-of-vision (POV) display High-power LED controller Color recognizer RFID door lock Fake dog Person counter Laser alarm Theramin-like instrument FM radio receiver Email notifier Network temperature and humidity sensor Seven segment LED clock Larson scanner Conway's game of life Singing plant Ultrasonic rangefinder Temperature and light logger Autoranging capacitance meter Geiger counter

The TAB Book of Arduino Projects: 36 Things to Make with Shields and Proto Shields

Author: Simon Monk

Publisher: McGraw-Hill Education TAB

ISBN: 9780071790673

Category: Technology & Engineering

Page: 400

View: 9699

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The ultimate collection of DIY Arduino projects! In this easy-to-follow book, electronics guru Simon Monk shows you how to create a wide variety of fun and functional gadgets with the Arduino Uno and Leonardo boards. Filled with step-by-step instructions and detailed illustrations, The TAB Book of Arduino Projects: 36 Things to Make with Shields and Proto Shields provides a cost estimate, difficulty level, and list of required components for each project. You’ll learn how to design custom circuits with Proto Shields and solder parts to the prototyping area to build professional-quality devices. Catapult your Arduino skills to the next level with this hands-on guide. Build these and many more innovative Arduino creations: Persistence-of-vision (POV) display High-power LED controller Color recognizer RFID door lock Fake dog Person counter Laser alarm Theramin-like instrument FM radio receiver Email notifier Network temperature and humidity sensor Seven segment LED clock Larson scanner Conway's game of life Singing plant Ultrasonic rangefinder Temperature and light logger Autoranging capacitance meter Geiger counter

Getting Started with Arduino

The Open Source Electronics Prototyping Platform

Author: Massimo Banzi,Michael Shiloh

Publisher: Maker Media, Inc.

ISBN: 1449363296

Category: Computers

Page: 262

View: 3977

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Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here! Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux. In Getting Started with Arduino, you'll learn about: Interaction design and physical computing The Arduino board and its software environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Talking to a computer--and the cloud--from Arduino Building a custom plant-watering system

Teach Yourself Algebra for Electronic Circuits

Author: Kenneth Jenkins

Publisher: McGraw-Hill Professional

ISBN: 0071381821

Category: Mathematics

Page: 576

View: 623

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Practical math to help you plan, design, and problem-solve electric circuits The ideal tool for upgrading career-enhancing math skills, Teach Yourself Algebra for Electronic Circuits helps you learn the methods that support today’s technological growth and innovation. Author Ken Jenkins has put together a genuinely user-friendly tutorial. Every chapter is a self-contained unit, making it easier to find the answers you want and learn at your own pace – without flipping through pages, looking for connections or background. Learn or upgrade your skills with: * Self-teaching text, complete with worked-out questions/solutions and final exams *Math that goes beyond elementary algebra, without the burden of heavy-duty calculus you don’t need * Circuit-focused applications, illustrations, and examples * Special help with the algebra of logic and matrices *Hundreds of practical problems with detailed solutions throughout the book * Over 300 illustrations to help you learn quickly and easily

The Audiophile's Project Sourcebook: 120 High-Performance Audio Electronics Projects

Author: G. Randy Slone

Publisher: McGraw Hill Professional

ISBN: 0071706224

Category: Technology & Engineering

Page: 361

View: 7938

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THE AUDIOPHILE’S PROJECT SOURCEBOOK Build audio projects that produce great sound for far less than they cost in the store, with audio hobbyists’ favorite writer Randy Slone. In The Audiophile’s Project Sourcebook, Slone gives you— • Clear, illustrated schematics and instructions for high-quality, high-power electronic audio components that you can build at home • Carefully constructed designs for virtually all standard high-end audio projects, backed by an author who answers his email • 8 power-amp designs that suit virtually any need • Instructions for making your own inexpensive testing equipment • Comprehensible explanations of the electronics at work in the projects you want to construct, spiced with humor and insight into the electronics hobbyist’s process • Complete parts lists "The Audiophile's Project Sourcebook" is devoid of the hype, superstition, myths, and expensive fanaticism often associated with 'high-end' audio systems. It provides straightforward help in building and understanding top quality audio electronic projects that are based on solid science and produce fantastic sound! THE PROJECTS YOU WANT, FOR LESS Balanced input driver/receiver circuits Signal conditioning techniques Voltage amplifiers Preamps for home and stage Tone controls Passive and active filters Parametric filters Graphic equalizers Bi-amping and tri-amping filters Headphone amplifiers Power amplifiers Speaker protection systems Clip detection circuits Power supplies Delay circuits Level indicators Homemade test equipment

Arduino: A Quick-Start Guide

Author: Maik Schmidt

Publisher: Pragmatic Bookshelf

ISBN: 168050522X

Category: Computers

Page: 324

View: 566

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Arduino is an open-source platform that makes DIY electronics projects easier than ever. Gone are the days when you had to learn electronics theory and arcane programming languages before you could even get an LED to blink. Now, with this new edition of the bestsellingArduino: A Quick-Start Guide, readers with no electronics experience can create their first gadgets quickly. This book is up-to-date for the new Arduino Zero board, with step-by-step instructions for building a universal remote, a motion-sensing game controller, and many other fun, useful projects. This Quick-Start Guide is packed with fun, useful devices to create, with step-by-step instructions and photos throughout. You'll learn how to connect your Arduino to the Internet and program both client and server applications. You'll build projects such as your own motion-sensing game controller with a three-axis accelerometer, create a universal remote with an Arduino and a few cheap parts, build your own burglar alarm that emails you whenever someone's moving in your living room, build binary dice, and learn how to solder. In one of several new projects in this edition, you'll create your own video game console that you can connect to your TV set. This book is completely updated for the new Arduino Zero board and the latest advances in supporting software and tools for the Arduino. Sidebars throughout the book point you to exciting real-world projects using the Arduino, exercises extend your skills, and "What If It Doesn't Work" sections help you troubleshoot common problems. With this book, beginners can quickly join the worldwide community of hobbyists and professionals who use the Arduino to prototype and develop fun, useful inventions. What You Need: This is the full list of all parts you'd need for all projects in the book; some of these are provided as part of various kits that are available on the web, or you can purchase individually. Sources include adafruit.com, makershed.com, radioshack.com, sparkfun.com, and mouser.com. Please note we do not support or endorse any of these vendors, but we list them here as aconvenience for you. Arduino Zero (or Uno or Duemilanove or Diecimila) board USB cable Half-size breadboard Pack of LEDs (at least 3, 10 or more is a good idea) Pack of 100 ohm, 10k ohm, and 1k ohm resistors Four pushbuttons Breadboard jumper wire / connector wire Parallax Ping))) sensor Passive Infrared sensor An infrared LED A 5V servo motor Analog Devices TMP36 temperature sensor ADXL335 accelerometer breakout board 6 pin 0.1" standard header (might be included with the ADXL335) Nintendo Nunchuk Controller Arduino Ethernet shield Arduino Proto shield and a tiny breadboard (optional but recommended) Piezo speaker/buzzer (optional) Tilt sensor (optional) A 25-30 Watts soldering iron with a tip (preferrably 1/16") A soldering stand and a sponge A standard 60/40 solder (rosin-core) spool for electronics work

Inductance Calculations

Author: Frederick W Grover

Publisher: Courier Corporation

ISBN: 0486318354

Category: Science

Page: 304

View: 9460

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This authoritative reference enables the design of virtually every type of inductor. It features a single simple formula for each type of inductor, together with tables containing essential numerical factors. 1946 edition.

IOS Sensor Apps with Arduino

Wiring the IPhone and IPad Into the Internet of Things

Author: Alasdair Allan

Publisher: "O'Reilly Media, Inc."

ISBN: 1449308481

Category: Computers

Page: 107

View: 3080

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This book looks at how to integrate iOS devices into distributed sensors network, both to make use of its own on-board sensors in such networks, but also as a hub. Beyond the discussion of basic client-server architectures, and making use of the existing wireless capabilities, this book examines how to connect iOS devices to microcontroller platforms via serial connections.

Learn Electronics with Arduino

An Illustrated Beginner's Guide to Physical Computing

Author: Jody Culkin,Eric Hagan

Publisher: Maker Media, Inc.

ISBN: 1680453718

Category: Technology & Engineering

Page: 384

View: 2151

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This book is your introduction to to physical computing with the Arduino microcontroller platform. No prior experience is required, not even an understanding of basic electronics. With color illustrations, easy-to-follow explanations, and step-by-step instructions, the book takes the beginner from building simple circuits on a breadboard to setting up the Arduino IDE and downloading and writing sketches to run on the Arduino. Readers will be introduced to basic electronics theory and programming concepts, as well as to digital and analog inputs and outputs. Throughout the book, debugging practices are highlighted, so novices will know what to do if their circuits or their code doesn't work for the current project and those that they embark on later for themselves. After completing the projects in this book, readers will have a firm basis for building their own projects with the Arduino. Written for absolute beginners with no prior knowledge of electronics or programming Filled with detailed full-color illustrations that make concepts and procedures easy to follow An accessible introduction to microcontrollers and physical computing Step-by-step instructions for projects that teach fundamental skills Includes a variety of Arduino-based projects using digital and analog input and output

Arduino Workshop

A Hands-on Introduction with 65 Projects

Author: John Boxall

Publisher: No Starch Press

ISBN: 1593274483

Category: Technology & Engineering

Page: 392

View: 1412

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Describes the Arduino system, components, and concepts and offers instructions for sixty-five projects, including a digital thermometer, a GPS logger, a keyboard-controlled lock, and a binary quiz game.

C Programming for Arduino

Author: Julien Bayle

Publisher: Packt Publishing Ltd

ISBN: 1849517592

Category: Computers

Page: 512

View: 8369

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Written as a practical Packt book brimming with engaging examples, C Programming for Arduino will help those new to the amazing open source electronic platform so that they can start developing some great projects from the very start.This book is great for people who want to learn how to design & build their own electronic devices. From interaction design art school students to the do-it-yourself hobbyist, or even simply people who want to learn electronics, this book will help by adding a new way to design autonomous but connected devices.

Practical Audio Amplifier Circuit Projects

Author: Andrew Singmin

Publisher: Newnes

ISBN: 9780750671491

Category: Technology & Engineering

Page: 146

View: 7075

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Practical Audio Amplifier Circuit Projects builds on the introduction to electronic circuits provided in Singmin's innovative and successful first book, Beginning Electronics Through Projects. Both books draw on the author's many years of experience as electronics professional and as hobbyist. As a result, his project descriptions are lively, practical, and very clear. With this new volume, the reader can build relatively simple systems and achieve useable results quickly. The projects included here allow a hobbyist to build amplifier circuits, test them, and then put them into a system. Progress through a graduated series of learning activities culminates in unique devices that are nevertheless easy to build. Learn the basic building blocks of audio amplifier circuit design and then apply your knowledge to your own audio inventions. Targets the intermediate to advanced reader with challenging projects that teach important circuit theories and principles Provides a ready source of audio circuits to professional audio engineers Includes an electric guitar pacer project that lets you "jam" with your favorite band!

Getting Started with Adafruit Trinket

15 Projects with the Low-Cost AVR ATtiny85 Board

Author: Mike Barela

Publisher: Maker Media, Inc.

ISBN: 1457186454

Category: Technology & Engineering

Page: 258

View: 8520

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Arduino's ubiquity and simplicity has led to a gigantic surge in the use of microcontrollers to build programmable electronics project. Despite the low cost of Arduino, you're still committing about $30 worth of hardware every time you build a project that has an Arduino inside. This is where Adafruit's Trinket comes in. Arduino-compatible, one-third the price, and low-power, the Trinket lets you make inexpensive and powerful programmable electronic projects. Written by one of the authors of Adafruit's Trinket documentation, Getting Started with Trinket gets you up and running quickly with this board, and gives you some great projects to inspire your own creations.

Sew Electric

A Collection of DIY Projects That Combine Fabric, Electronics, and Sewing

Author: Leah Buechley,Kanjun Qiu

Publisher: N.A

ISBN: 9780989795609

Category: Arduino (Programmable controller)

Page: 185

View: 3754

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If you're interested in interactive toys, light-up fashions, or smart accessories, this book is for you! Sew Electric is a set of hands-on LilyPad Arduino tutorials that bring together craft, electronics, and programming. The book walks you through the process of designing and making a series of quirky customizable projects including a sparkling bracelet, a glow in the dark bookmark, a fabric piano, and a monster that sings when you hold its hands. Play with cutting-edge technologies and learn sewing, programming, and circuit design along the way. It's a book for all ages. Explore the projects with your friends, your parents, your kids, or your students! - from Amazon (from back cover.)

Arduino in Action

Author: Martin Evans,Joshua Noble,Jordan Hochenbaum

Publisher: Manning Publications

ISBN: 9781617290244

Category: Computers

Page: 346

View: 1478

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A guide to prototyping and building electronics using the Arduino platform, an open source DIY electronics platform that supports a large collection of sensors and actuators.

Electronics for Artists

Adding Light, Motion, and Sound to Your Artwork

Author: Simon Quellen Field

Publisher: Chicago Review Press

ISBN: 1613730179

Category: Art

Page: 256

View: 638

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Not all artists want to create static, unilluminated works to hang on a wall, and with Electronics for Artists, they don't have to. With today's modern technology-LEDs, servo motors, motion sensors, speakers, and more-artwork can incorporate elements of light, sound, and motion for dramatic effects. Author and educator Simon Quellen Field has developed a primer for creative individuals looking for new ways to express themselves though electronically enhanced art. Following step-by-step examples of basic circuitry and programming, even a novice reader will develop the skills necessary to enhance their works. Demonstration projects then give artists a chance to build and program a more efficient light dimmer, randomly flashing LEDs using an integrated circuit, a controlled servo motor, and more. The book even includes art projects to try, include a bouquet of glowing flowers; an LED metronome; a talking computer; Cecil, a sensile robot; and Rover, a simple wheeled robot. A variety of artistic works created by Field's students and based on these open-ended lessons are also included to provide creative sparks for the readers. For those interested in programming their circuits, Field explores the basics of Energia, a free software package, and provides simple programs to create flashing light patterns, computer controlled motors, and LCD text displays. Simon Field is the author of Why Is Milk White?, Culinary Reactions, Why There's Antifreeze in Your Toothpaste, and Gonzo Gizmos, and is the creator of the popular Web site www.scitoys.com.

Arduino Cookbook

Author: Michael Margolis

Publisher: "O'Reilly Media, Inc."

ISBN: 1449313876

Category: Computers

Page: 699

View: 7374

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Presents an introduction to the open-source electronics prototyping platform.

The Arduino Inventor's Guide

Learn Electronics by Making 10 Awesome Projects

Author: Brian Huang

Publisher: No Starch Press

ISBN: 1593276524

Category: Technology & Engineering

Page: 336

View: 9081

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The Arduino microcontroller makes it easy to learn about electronics, but it can be hard to know where to start. The 10 projects in this book will teach you to build, code, and invent with the super-smart Arduino and a handful of parts. First, you’ll master the basics with a primer that explains how a circuit works, how to read a wiring schematic, and how to build and test projects with a solderless breadboard. Then you’ll learn how to make your hardware move, buzz, flash, and interact with the world using motors, LEDs, sensors, and more as you build these 10 projects: *The classic first Arduino project: blinking an LED *A miniature traffic light *An LED screen that displays animated patterns and shapes *A fast-paced button-smashing game to test your reflexes *A light-sensitive, color-changing night-light *A challenging ball-balancing game *A temperature-sensing mini greenhouse with an automated fan and vent *A motorized robot that you can control *A racing timer for toy cars *A tiny electric piano that you can actually play! With each project, you’ll learn real coding skills so you can tell your inventions what to do, like how to store temperature readings with variables, start a timer or spin a motor with functions, and make decisions using loops. You’ll even find tips and tricks to put your own twist on each gadget and take things further. Uses the Arduino Uno board or SparkFun RedBoard

Learn Electronics with Arduino

Author: Don Wilcher

Publisher: Apress

ISBN: 1430242671

Category: Computers

Page: 280

View: 8166

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Have you ever wondered how electronic gadgets are created? Do you have an idea for a new proof-of-concept tech device or electronic toy but have no way of testing the feasibility of the device? Have you accumulated a junk box of electronic parts and are now wondering what to build? Learn Electronics with Arduino will answer these questions to discovering cool and innovative applications for new tech products using modification, reuse, and experimentation techniques. You'll learn electronics concepts while building cool and practical devices and gadgets based on the Arduino, an inexpensive and easy-to-program microcontroller board that is changing the way people think about home-brew tech innovation. Learn Electronics with Arduino uses the discovery method. Instead of starting with terminology and abstract concepts, You'll start by building prototypes with solderless breadboards, basic components, and scavenged electronic parts. Have some old blinky toys and gadgets lying around? Put them to work! You'll discover that there is no mystery behind how to design and build your own circuits, practical devices, cool gadgets, and electronic toys. As you're on the road to becoming an electronics guru, you'll build practical devices like a servo motor controller, and a robotic arm. You'll also learn how to make fun gadgets like a sound effects generator, a music box, and an electronic singing bird.

Making Things Talk

Practical Methods for Connecting Physical Objects

Author: Tom Igoe

Publisher: "O'Reilly Media, Inc."

ISBN: 0596510519

Category: Computers

Page: 426

View: 8167

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Provides instructions for building a variety of projects that are able to communicate with one another, including a video game controlled by a stuffed monkey and a battery powered GPS that reports its location over Bluetooth.