Developing Drivers with the Windows Driver Foundation

Author: Penny Orwick,Guy Smith

Publisher: Microsoft Press

ISBN: 073564585X

Category: Computers

Page: 928

View: 9455

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Start developing robust drivers with expert guidance from the teams who developed Windows Driver Foundation. This comprehensive book gets you up to speed quickly and goes beyond the fundamentals to help you extend your Windows development skills. You get best practices, technical guidance, and extensive code samples to help you master the intricacies of the next-generation driver model—and simplify driver development. Discover how to: Use the Windows Driver Foundation to develop kernel-mode or user-mode drivers Create drivers that support Plug and Play and power management—with minimal code Implement robust I/O handling code Effectively manage synchronization and concurrency in driver code Develop user-mode drivers for protocol-based and serial-bus-based devices Use USB-specific features of the frameworks to quickly develop drivers for USB devices Design and implement kernel-mode drivers for DMA devices Evaluate your drivers with source code analysis and static verification tools Apply best practices to test, debug, and install drivers PLUS—Get driver code samples on the Web

Writing Windows WDM Device Drivers

Author: Chris Cant

Publisher: CRC Press

ISBN: 1482280973

Category: Technology & Engineering

Page: 540

View: 7486

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Master the new Windows Driver Model (WDM) common to Windows 98 and Windows 2000. You get theory, instruction and practice in driver development, installation and debugging. Addresses hardware and software interface issues, driver types, and a description of the new 'layer' model of WDM. ;

The Windows 2000 Device Driver Book

A Guide for Programmers

Author: Art Baker,Jerry Lozano

Publisher: Prentice Hall Professional

ISBN: 9780130204318

Category: Computers

Page: 446

View: 3409

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Preface This book explains how to write, install, and debug device drivers for Windows 2000. It is intended to be a companion to the Microsoft DDK documentation and software. Windows 2000 represents a major improvement to previous versions of Windows NT. Device drivers for Windows 2000 may be designed for the new Windows Driver Model (WDM) architecture. If so, the driver will be source compatible with Windows 98. This book covers the new WDM specification. This book will also prove useful to those studying the internals of Windows 2000, particularly the I/O subsystem and related components. What You Should Already Know All instruction assumes a base knowledge level. First, the reader should be familiar with Windows 2000 administration—security and setup, for example. Since experimentation with kernel-mode code can (and will) cause system problems, the reader should be prepared and able to restore a chaotic OS. Second, the reader should be competent in the C programming language and somewhat familiar with C++. Only a little C++ is used in this book, and then only for the purpose of simplifying tedious code. Third, experience with Win32 user-mode programming is useful. Knowing how user-mode codedrivesI/O devices is useful in designing and testing device driver code. The test code for the examples in this book rely on the console subsystem model for Windows. To review this topic, the reader is referred to theWin32 Programmers Reference, particularly the chapters on I/O primitives (CreateFile, ReadFile, WriteFile, and DeviceIoControl). The bibliography lists other references for this topic. Finally, while no specific prior knowledge of hardware or device driver software design is assumed, it would be useful if the reader had experience with some aspect of low-level device interfacing. For example, knowledge of writing device drivers for a Unix system will prove quite useful when reading this book. What's Covered The focus of this book is to first explain thearchitectureof the hardware, environment, and device driver, and then to explain thedetailsof writing code. Chapters are grouped within this book as follows: Chapters 1-5: The first five chapters of this book cover the foundation of what's needed to write a device driver. This includes coverage of the Windows 2000 architecture, hardware terminology and bus basics, and an in-depth view of the Windows 2000 I/O Manager and related services. Chapters 6-13: The next eight chapters form the nucleus of this book. The chapters cover everything from the mechanics of building a driver to the specifics of instrumenting a driver to log errors and other events. Chapters 14-15: These two chapters deal with somewhat more advanced topics within device driver construction. This includes the use of system threads, layering, filtering, and utilizing driver classes. Chapters 16-17: The final chapters deal with the practical but necessary details of driver installation and debugging. The use of Windows 2000 INF files for "automatic" installation of a plug and play device driver is covered (as well as manual installation for legacy devices). The use of WinDbg is covered in sufficient detail so that the programmer can actually perform interactive debugging. Appendices: The appendices cover reference information needed for driver development. The mechanics of Windows 2000 symbol file installation, bugcheck codes, and so on are listed. What's Not Since the purpose of this book is to cover driver development from "the ground up," some specific topics fall outside its scope. Specifically, the list of topics not covered includes File system drivers Currently, the construction of a full Windows 2000 Installable File System requires the acquisition of the Microsoft IFS kit. The bibliography of this book points to one source for more information on this topic. Potential users of the IFS kit will benefit greatly from this book, as the material covered is essential prerequisite knowledge. Device-specific driver information The construction of NIC (Network Interface Card), SCSI, video (including capture devices), printers, and multimedia drivers is not specifically covered in this book. Chapter 1 discusses the architectural implications of such drivers, but even individual chapters on each of these driver types would seriously shortchange the requisite knowledge. Virtual DOS device drivers The current wave of driver development is toward the WDM 32-bit model. Legacy 16-bit VDDs are no longer of interest. About the Sample Code Most chapters in this book include one or more sample drivers. All code is included on the accompanying CD. Samples for each chapter are in separate subdirectories on the CD, so installation of individual projects is straightforward. The CD also includes a device driver application wizard for Microsoft Visual C++ version 6. This wizard configures the build environment so that code can be written, compiled, and linked within Visual Studio. Platform dependencies: The sample code included with this book has been targeted and tested on Intel platforms only. Since it appears that the last non-Intel platform (Alpha) was dropped from the final release of Windows 2000, this should come as no surprise. Be advised, however, that Windows 2000 is intrinsically a platform-independent OS. It is a straightforward process to port the OS to many modern hardware sets. Driver writers should consider designs that take advantage of the Windows 2000 abstractions that permit source compatibility with non-Intel platforms. To build and run the examples: Besides the Microsoft DDK (Device Driver Kit) (which is available on an MSDN subscription or, at present, free for download from the Microsoft web site atwww.microsoft.com/DDK), the sample code assumes that Microsoft Visual C++ is installed. The device driver application wizard was built for Visual Studio version 6. Obviously, with some effort the sample code can be built using other vendors' compilers. Of course, an installed version of Windows 2000 (Professional, Server, or Enterprise) is required. For interactive debugging using WinDbg, a second host platform is required. History of this Book The first version of this book was written by Art Baker, entitledThe Windows NT Device Driver Book. By any account, the book was required reading for any NT driver author. The Microsoft driver model is a continuously moving target. As such, recently introduced books on this subject provided more and up-to-date information. The goal of this revision of the book is to carry forward the goals, style, and clarity of Art's original work while updating the material with the very latest information available from Microsoft. If you are a previous reader of the original version of this book, I hope you will find this version just as useful. I have attempted to provide accurate, concise, and clear information on the subject of Windows 2000 device drivers. While I have relied heavily on Art's original work, any errors present in this book are entirely mine. Training and Consulting Services The material in this book is based on training and consulting performed for various companies within the industry. The subject matter of this book is presented exclusively by UCI in the format of a five-day instructor-lead lecture/lab course. The course is available as public or on site classes. UCI provides comprehensive training in high-end programming, web development and administration, databases, and system technologies. For more information please visit the UCI web site atwww.ucitraining.comor use the address information below: UCI Corporation 4 Constitution Way Suite G Woburn, MA 01801 1-800-884-1772 The revision author, Jerry Lozano, provides seminars and workshops on the topic of device drivers and other related subjects. For more information visit the web site:www.StarJourney.com

Developing Windows NT Device Drivers

A Programmer's Handbook

Author: Edward N. Dekker,Joseph M. Newcomer

Publisher: Addison-Wesley Professional

ISBN: 9780768682250

Category: Computers

Page: 1280

View: 4496

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Developing Windows NT Device Drivers: A Programmer's Handbookoffers programmers a comprehensive and in-depth guide to building device drivers for Windows NT. Written by two experienced driver developers, Edward N. Dekker and Joseph M. Newcomer, this book provides detailed coverage of techniques, tools, methods, and pitfalls to help make the often complex and byzantine "black art" of driver development straightforward and accessible. This book is designed for anyone involved in the development of Windows NT Device Drivers, particularly those working on drivers for nonstandard devices that Microsoft has not specifically supported. Because Windows NT does not permit an application program to directly manipulate hardware, a customized kernel mode device driver must be created for these nonstandard devices. And since experience has clearly shown that superficial knowledge can be hazardous when developing device drivers, the authors have taken care to explore each relevant topic in depth. This book's coverage focuses on drivers for polled, programmed I/O, interrupt-driven, and DMA devices. The authors discuss the components of a kernel mode device driver for Windows NT, including background on the two primary bus interfaces used in today's computers: the ISA and PCI buses. Developers will learn the mechanics of compilation and linking, how the drivers register themselves with the system, experience-based techniques for debugging, and how to build robust, portable, multithread- and multiprocessor-safe device drivers that work as intended and won't crash the system. The authors also show how to call the Windows NT kernel for the many services required to support a device driver and demonstrate some specialized techniques, such as mapping device memory or kernel memory into user space. Thus developers will not only learn the specific mechanics of high-quality device driver development for Windows NT, but will gain a deeper understanding of the foundations of device driver design.

Programming the Microsoft® Windows® Driver Model

Author: Walter Oney

Publisher: "O'Reilly Media, Inc."

ISBN: 073564635X

Category: Computers

Page: 880

View: 2913

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The Microsoft® Windows® driver model (WDM) supports Plug and Play, provides power management capabilities, and expands on the driver/minidriver approach. Written by long-time device-driver expert Walter Oney in cooperation with the Windows kernel team, this book provides extensive practical examples, illustrations, advice, and line-by-line analysis of code samples to clarify real-world driver-programming issues. And it’s been updated with the latest details about the driver technologies in Windows XP and Windows 2000, plus more information about how to debug drivers. Topics covered include: Beginning a driver project and the structure of a WDM driver; NEW: Minidrivers and class drivers, driver taxonomy, the WDM development environment and tools, management checklist, driver selection and loading, approved API calls, and driver stacks Basic programming techniques; NEW: Safe string functions, memory limits, the Driver Verifier scheme and tags, the kernel handle flag, and the Windows 98 floating-point problem Synchronization; NEW: Details about the interrupt request level (IRQL) scheme, along with Windows 98 and Windows Me compatibility The I/O request packet (IRP) and I/O control operations; NEW: How to send control operations to other drivers, custom queue implementations, and how to handle and safely cancel IRPs Plug and Play for function drivers; NEW: Controller and multifunction devices, monitoring device removal in user mode, Human Interface Devices (HID), including joysticks and other game controllers, minidrivers for non-HID devices, and feature reports Reading and writing data, power management, and Windows Management Instrumentation (WMI) NEW: System wakeup, the WMI control for idle detection, and using WMIMOFCK Specialized topics and distributing drivers; NEW: USB 2.0, selective suspend, Windows Hardware Quality Lab (WHQL) certification, driver selection and loading, officially approved API calls, and driver stacks COVERS WINDOWS 98, WINDOWS ME, WINDOWS 2000, AND WINDOWS XP! CD-ROM FEATURES: A fully searchable electronic copy of the book Sample code in Microsoft Visual C++® A Note Regarding the CD or DVD The print version of this book ships with a CD or DVD. For those customers purchasing one of the digital formats in which this book is available, we are pleased to offer the CD/DVD content as a free download via O'Reilly Media's Digital Distribution services. To download this content, please visit O'Reilly's web site, search for the title of this book to find its catalog page, and click on the link below the cover image (Examples, Companion Content, or Practice Files). Note that while we provide as much of the media content as we are able via free download, we are sometimes limited by licensing restrictions. Please direct any questions or concerns to [email protected]

Professional Linux Kernel Architecture

Author: Wolfgang Mauerer

Publisher: John Wiley & Sons

ISBN: 9781118079911

Category: Computers

Page: 1368

View: 7781

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Find an introduction to the architecture, concepts and algorithms of the Linux kernel in Professional Linux Kernel Architecture, a guide to the kernel sources and large number of connections among subsystems. Find an introduction to the relevant structures and functions exported by the kernel to userland, understand the theoretical and conceptual aspects of the Linux kernel and Unix derivatives, and gain a deeper understanding of the kernel. Learn how to reduce the vast amount of information contained in the kernel sources and obtain the skills necessary to understand the kernel sources.

Windows 7 Device Driver

Author: Ronald D. Reeves Ph.D.

Publisher: Pearson Education

ISBN: 9780321670441

Category: Computers

Page: 312

View: 3616

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“The chapter on programming a KMDF hardware driver provides a great example for readers to see a driver being made.” –Patrick Regan, network administrator, Pacific Coast Companies The First Authoritative Guide to Writing Robust, High-Performance Windows 7 Device Drivers Windows 7 Device Driver brings together all the information experienced programmers need to build exceptionally reliable, high-performance Windows 7 drivers. Internationally renowned driver development expert Ronald D. Reeves shows how to make the most of Microsoft’s powerful new tools and models; save time and money; and efficiently deliver stable, robust drivers. Drawing on his unsurpassed experience as both a driver developer and instructor, Reeves demystifies Kernel and User Mode Driver development, Windows Driver Foundation (WDF) architecture, driver debugging, and many other key topics. Throughout, he provides best practices for all facets of the driver development process, illuminating his insights with proven sample code. Learn how to Use WDF to reduce development time, improve system stability, and enhance serviceability Take full advantage of both the User Mode Driver Framework (UMDF) and the Kernel Mode Driver Framework (KMDF) Implement best practices for designing, developing, and debugging both User Mode and Kernel Mode Drivers Manage I/O requests and queues, self-managed I/O, synchronization, locks, plug-and-play, power management, device enumeration, and more Develop UMDF drivers with COM Secure Kernel Mode Drivers with safe defaults, parameter validation, counted UNICODE strings, and safe device naming techniques Program and troubleshoot WMI support in Kernel Mode Drivers Utilize advanced multiple I/O queuing techniques Whether you’re creating Windows 7 drivers for laboratory equipment, communications hardware, or any other device or technology, this book will help you build production code more quickly and get to market sooner!

Essential Linux Device Drivers

Author: Sreekrishnan Venkateswaran

Publisher: Prentice Hall

ISBN: 9780132715812

Category: Computers

Page: 744

View: 2640

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“Probably the most wide ranging and complete Linux device driver book I’ve read.” --Alan Cox, Linux Guru and Key Kernel Developer “Very comprehensive and detailed, covering almost every single Linux device driver type.” --Theodore Ts’o, First Linux Kernel Developer in North America and Chief Platform Strategist of the Linux Foundation The Most Practical Guide to Writing Linux Device Drivers Linux now offers an exceptionally robust environment for driver development: with today’s kernels, what once required years of development time can be accomplished in days. In this practical, example-driven book, one of the world’s most experienced Linux driver developers systematically demonstrates how to develop reliable Linux drivers for virtually any device. Essential Linux Device Drivers is for any programmer with a working knowledge of operating systems and C, including programmers who have never written drivers before. Sreekrishnan Venkateswaran focuses on the essentials, bringing together all the concepts and techniques you need, while avoiding topics that only matter in highly specialized situations. Venkateswaran begins by reviewing the Linux 2.6 kernel capabilities that are most relevant to driver developers. He introduces simple device classes; then turns to serial buses such as I2C and SPI; external buses such as PCMCIA, PCI, and USB; video, audio, block, network, and wireless device drivers; user-space drivers; and drivers for embedded Linux–one of today’s fastest growing areas of Linux development. For each, Venkateswaran explains the technology, inspects relevant kernel source files, and walks through developing a complete example. • Addresses drivers discussed in no other book, including drivers for I2C, video, sound, PCMCIA, and different types of flash memory • Demystifies essential kernel services and facilities, including kernel threads and helper interfaces • Teaches polling, asynchronous notification, and I/O control • Introduces the Inter-Integrated Circuit Protocol for embedded Linux drivers • Covers multimedia device drivers using the Linux-Video subsystem and Linux-Audio framework • Shows how Linux implements support for wireless technologies such as Bluetooth, Infrared, WiFi, and cellular networking • Describes the entire driver development lifecycle, through debugging and maintenance • Includes reference appendixes covering Linux assembly, BIOS calls, and Seq files

Embedded Software Development with ECos

Author: Anthony J. Massa

Publisher: Prentice Hall Professional

ISBN: 9780130354730

Category: Computers

Page: 376

View: 6866

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How to build low-cost, royalty-free embedded solutions with eCos, covers eCos architecture, installation, configuration, coding, debugging, bootstrapping, porting, and more, includes open source tools on CD-ROM for a complete embedded software development environment with eCos as the core.

The Windows NT Device Driver Book

A Guide for Programmers

Author: Art Baker

Publisher: Prentice Hall

ISBN: 9780131844742

Category: Microsoft Windows NT device drivers (Computer programs)

Page: 522

View: 3468

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Finally, there's a book that makes it easier to write device drivers for Windows NT. This book serves as a tutorial on Windows NT's I/O processing mechanisms, driver installation and performance issues--and as a "cookbook" containing complete, easy-to-adapt code for developing your own drivers. The disk contains all the code discussed in the book.

Getting Started with IBM API Connect: Scenarios Guide

Author: Alex Seriy,Bhargav Perepa,Christian E. Loza,Christopher P. Tchoukaleff,Gang Chen,Ilene Seelemann,Kurtulus Yildirim,Rahul Gupta,Soad Hamdy,Vasfi Gucer,IBM Redbooks

Publisher: IBM Redbooks

ISBN: 0738455547

Category: Computers

Page: 150

View: 1957

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IBM® API Connect is an API management solution from IBM that offers capabilities to create, run, manage, and secure APIs and microservices. By using these capabilities, the full lifecycle of APIs for on-premises and cloud environments can be managed. This IBM RedpaperTM publication describes practical scenarios that show the API Connect capabilities for managing the full API life cycle, creating, running, securing, and managing the APIs. This Redpaper publication is targeted to users of an API Connect based API strategy, developers, IT architects, and technical evangelists. If you are not familiar with APIs or API Connect, we suggest that you read the Redpaper publication Getting Started with IBM API Connect: Concepts, Architecture and Strategy Guide, REDP-5349, before reading this publication.

Making Things Happen

Mastering Project Management

Author: Scott Berkun

Publisher: "O'Reilly Media, Inc."

ISBN: 0596517718

Category: Business & Economics

Page: 392

View: 4527

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Offers a collection of essays on philosophies and strategies for defining, leading, and managing projects. This book explains to technical and non-technical readers alike what it takes to get through a large software or web development project. It does not cite specific methods, but focuses on philosophy and strategy.

Exploring BeagleBone

Tools and Techniques for Building with Embedded Linux

Author: Derek Molloy

Publisher: John Wiley & Sons

ISBN: 1118935217

Category: Computers

Page: 600

View: 6101

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In-depth instruction and practical techniques for building with the BeagleBone embedded Linux platform Exploring BeagleBone is a hands-on guide to bringing gadgets, gizmos, and robots to life using the popular BeagleBone embedded Linux platform. Comprehensive content and deep detail provide more than just a BeagleBone instruction manual—you’ll also learn the underlying engineering techniques that will allow you to create your own projects. The book begins with a foundational primer on essential skills, and then gradually moves into communication, control, and advanced applications using C/C++, allowing you to learn at your own pace. In addition, the book’s companion website features instructional videos, source code, discussion forums, and more, to ensure that you have everything you need. The BeagleBone’s small size, high performance, low cost, and extreme adaptability have made it a favorite development platform, and the Linux software base allows for complex yet flexible functionality. The BeagleBone has applications in smart buildings, robot control, environmental sensing, to name a few; and, expansion boards and peripherals dramatically increase the possibilities. Exploring BeagleBone provides a reader-friendly guide to the device, including a crash course in computer engineering. While following step by step, you can: Get up to speed on embedded Linux, electronics, and programming Master interfacing electronic circuits, buses and modules, with practical examples Explore the Internet-connected BeagleBone and the BeagleBone with a display Apply the BeagleBone to sensing applications, including video and sound Explore the BeagleBone’s Programmable Real-Time Controllers Hands-on learning helps ensure that your new skills stay with you, allowing you to design with electronics, modules, or peripherals even beyond the BeagleBone. Insightful guidance and online peer support help you transition from beginner to expert as you master the techniques presented in Exploring BeagleBone, the practical handbook for the popular computing platform.

Linux Kernel Development

Author: Robert Love

Publisher: Pearson Education

ISBN: 9780768696790

Category: Computers

Page: 480

View: 4390

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Linux Kernel Development details the design and implementation of the Linux kernel, presenting the content in a manner that is beneficial to those writing and developing kernel code, as well as to programmers seeking to better understand the operating system and become more efficient and productive in their coding. The book details the major subsystems and features of the Linux kernel, including its design, implementation, and interfaces. It covers the Linux kernel with both a practical and theoretical eye, which should appeal to readers with a variety of interests and needs. The author, a core kernel developer, shares valuable knowledge and experience on the 2.6 Linux kernel. Specific topics covered include process management, scheduling, time management and timers, the system call interface, memory addressing, memory management, the page cache, the VFS, kernel synchronization, portability concerns, and debugging techniques. This book covers the most interesting features of the Linux 2.6 kernel, including the CFS scheduler, preemptive kernel, block I/O layer, and I/O schedulers. The third edition of Linux Kernel Development includes new and updated material throughout the book: An all-new chapter on kernel data structures Details on interrupt handlers and bottom halves Extended coverage of virtual memory and memory allocation Tips on debugging the Linux kernel In-depth coverage of kernel synchronization and locking Useful insight into submitting kernel patches and working with the Linux kernel community

Linux Device Drivers

Author: Alessandro Rubini,Jonathan Corbet

Publisher: "O'Reilly Media, Inc."

ISBN: 9780596000080

Category: Computers

Page: 564

View: 6211

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Nwely updated to include new calls and techniques introduced in Versions 2.2 and 2.4 of the Linux kernel, a definitive resource for those who want to support computer peripherals under the Linux operating system explains how to write a driver for a broad spectrum of devices, including character devices, network interfaces, and block devices. Original. (Intermediate)

Programming Windows Identity Foundation

Author: Vittorio Bertocci

Publisher: Pearson Education

ISBN: 0735656487

Category: Computers

Page: 272

View: 7158

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Get hands-on guidance designed to help you put the newest .NET Framework component- Windows Identity Foundation, the identity and access logic for all on-premises and cloud development- to work.

Windows Internals, Part 1

System architecture, processes, threads, memory management, and more

Author: Pavel Yosifovich,David A. Solomon,Alex Ionescu

Publisher: Microsoft Press

ISBN: 0133986462

Category: Computers

Page: 800

View: 8169

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The definitive guide–fully updated for Windows 10 and Windows Server 2016 Delve inside Windows architecture and internals, and see how core components work behind the scenes. Led by a team of internals experts, this classic guide has been fully updated for Windows 10 and Windows Server 2016. Whether you are a developer or an IT professional, you’ll get critical, insider perspectives on how Windows operates. And through hands-on experiments, you’ll experience its internal behavior firsthand–knowledge you can apply to improve application design, debugging, system performance, and support. This book will help you: · Understand the Window system architecture and its most important entities, such as processes and threads · Examine how processes manage resources and threads scheduled for execution inside processes · Observe how Windows manages virtual and physical memory · Dig into the Windows I/O system and see how device drivers work and integrate with the rest of the system · Go inside the Windows security model to see how it manages access, auditing, and authorization, and learn about the new mechanisms in Windows 10 and Server 2016

Programming with Qt

Writing Portable GUI applications on Unix and Win32

Author: Matthias Kalle Dalheimer

Publisher: "O'Reilly Media, Inc."

ISBN: 9781449390938

Category: Computers

Page: 522

View: 886

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The popular open source KDE desktop environment for Unix was built with Qt, a C++ class library for writing GUI applications that run on Unix, Linux, Windows 95/98, Windows 2000, and Windows NT platforms. Qt emulates the look and feel of Motif, but is much easier to use. Best of all, after you have written an application with Qt, all you have to do is recompile it to have a version that works on Windows. Qt also emulates the look and feel of Windows, so your users get native-looking interfaces.Platform independence is not the only benefit. Qt is flexible and highly optimized. You'll find that you need to write very little, if any, platform-dependent code because Qt already has what you need. And Qt is free for open source and Linux development.Although programming with Qt is straightforward and feels natural once you get the hang of it, the learning curve can be steep. Qt comes with excellent reference documentation, but beginners often find the included tutorial is not enough to really get started with Qt. That's whereProgramming with Qt steps in. You'll learn how to program in Qt as the book guides you through the steps of writing a simple paint application. Exercises with fully worked out answers help you deepen your understanding of the topics. The book presents all of the GUI elements in Qt, along with advice about when and how to use them, so you can make full use of the toolkit. For seasoned Qt programmers, there's also lots of information on advanced 2D transformations, drag-and-drop, writing custom image file filters, networking with the new Qt Network Extension, XML processing, Unicode handling, and more.Programming with Qt helps you get the most out of this powerful, easy-to-use, cross-platform toolkit. It's been completely updated for Qt Version 3.0 and includes entirely new information on rich text, Unicode/double byte characters, internationalization, and network programming.