*A Foundation for Computer Science*

Author: Ronald L. Graham,Donald Ervin Knuth,Oren Patashnik

Publisher: Addison-Wesley Professional

ISBN: 9780201558029

Category: Computers

Page: 657

View: 6610

*A Foundation for Computer Science*

Author: Ronald L. Graham,Donald Ervin Knuth,Oren Patashnik

Publisher: Addison-Wesley Professional

ISBN: 9780201558029

Category: Computers

Page: 657

View: 6610

This book, updated and improved, introduces the mathematics that supports advanced computer programming and the analysis of algorithms. The primary aim of its well-known authors is to provide a solid and relevant base of mathematical skills--the skills needed to solve complex problems, to evaluate horrendous-looking sums, to solve complex recurrence relations, and to discover subtle patterns in data. It is an indispensable text and reference, not only for computer scientists but for all technical professionals in virtually every discipline.

*A Problem-Solving Primer*

Author: Tom Jenkyns,Ben Stephenson

Publisher: Springer

ISBN: 3319701517

Category: Computers

Page: 512

View: 9771

This clearly written textbook presents an accessible introduction to discrete mathematics for computer science students, offering the reader an enjoyable and stimulating path to improve their programming competence. The text empowers students to think critically, to be effective problem solvers, to integrate theory and practice, and to recognize the importance of abstraction. Its motivational and interactive style provokes a conversation with the reader through a questioning commentary, and supplies detailed walkthroughs of several algorithms. This updated and enhanced new edition also includes new material on directed graphs, and on drawing and coloring graphs, in addition to more than 100 new exercises (with solutions to selected exercises). Topics and features: assumes no prior mathematical knowledge, and discusses concepts in programming as and when they are needed; designed for both classroom use and self-study, presenting modular and self-contained chapters that follow ACM curriculum recommendations; describes mathematical processes in an algorithmic manner, often supported by a walkthrough demonstrating how the algorithm performs the desired task; includes an extensive set of exercises throughout the text, together with numerous examples, and shaded boxes highlighting key concepts; selects examples that demonstrate a practical use for the concept in question. Students embarking on the start of their studies of computer science will find this book to be an easy-to-understand and fun-to-read primer, ideal for use in a mathematics course taken concurrently with their first programming course.

Author: Daniel H. Greene,Donald E. Knuth

Publisher: Springer Science & Business Media

ISBN: 0817647295

Category: Computers

Page: 132

View: 4853

This monograph collects some fundamental mathematical techniques that are required for the analysis of algorithms. It builds on the fundamentals of combinatorial analysis and complex variable theory to present many of the major paradigms used in the precise analysis of algorithms, emphasizing the more difficult notions. The authors cover recurrence relations, operator methods, and asymptotic analysis in a format that is concise enough for easy reference yet detailed enough for those with little background with the material.

Author: Stanley Gill Williamson

Publisher: Courier Corporation

ISBN: 9780486420769

Category: Mathematics

Page: 479

View: 8789

Useful guide covers two major subdivisions of combinatorics — enumeration and graph theory — with emphasis on conceptual needs of computer science. Each part is divided into a "basic concepts" chapter emphasizing intuitive needs of the subject, followed by four "topics" chapters that explore these ideas in depth. Invaluable practical resource for graduate students, advanced undergraduates, and professionals with an interest in algorithm design and other aspects of computer science and combinatorics. References for Linear Order & for Graphs, Trees, and Recursions. 219 figures.

Author: Edward A. Bender,S. Gill Williamson

Publisher: Courier Corporation

ISBN: 0486439461

Category: Mathematics

Page: 240

View: 5734

What sort of mathematics do I need for computer science? In response to this frequently asked question, a pair of professors at the University of California at San Diego created this text. Its sources are two of the university's most basic courses: Discrete Mathematics, and Mathematics for Algorithm and System Analysis. Intended for use by sophomores in the first of a two-quarter sequence, the text assumes some familiarity with calculus. Topics include Boolean functions and computer arithmetic; logic; number theory and cryptography; sets and functions; equivalence and order; and induction, sequences, and series. Multiple choice questions for review appear throughout the text. Original 2005 edition. Notation Index. Subject Index.

*A Visual Approach*

Author: John Vince

Publisher: Springer

ISBN: 3319214373

Category: Computers

Page: 334

View: 8107

John Vince describes a range of mathematical topics to provide a foundation for an undergraduate course in computer science, starting with a review of number systems and their relevance to digital computers, and finishing with differential and integral calculus. Readers will find that the author's visual approach will greatly improve their understanding as to why certain mathematical structures exist, together with how they are used in real-world applications. Each chapter includes full-colour illustrations to clarify the mathematical descriptions, and in some cases, equations are also coloured to reveal vital algebraic patterns. The numerous worked examples will consolidate comprehension of abstract mathematical concepts. Foundation Mathematics for Computer Science covers number systems, algebra, logic, trigonometry, coordinate systems, determinants, vectors, matrices, geometric matrix transforms, differential and integral calculus, and reveals the names of the mathematicians behind such inventions. During this journey, John Vince touches upon more esoteric topics such as quaternions, octonions, Grassmann algebra, Barycentric coordinates, transfinite sets and prime numbers. Whether you intend to pursue a career in programming, scientific visualisation, systems design, or real-time computing, you should find the author’s literary style refreshingly lucid and engaging, and prepare you for more advanced texts.

Author: Z. A. Melzak

Publisher: Courier Corporation

ISBN: 0486457818

Category: Mathematics

Page: 683

View: 4047

A two-volume treatment in a single binding, this supplementary text stresses intuitive appeal and ingenuity. It employs physical analogies, encourages problem formulation, and supplies problem-solving methods. 1973 and 1976 editions.

*Supplement to The Art of Computer Programming Volumes 1, 2, 3 by Donald E. Knuth*

Author: Martin Ruckert

Publisher: Addison-Wesley Professional

ISBN: 013399287X

Category: Computers

Page: 224

View: 7641

The MMIX Supplement: Supplement to The Art of Computer Programming Volumes 1, 2, 3 by Donald E. Knuth “I encourage serious programmers everywhere to sharpen their skills by devouring this book.” –Donald E. Knuth In the first edition of Volume 1 of The Art of Computer Programming, Donald E. Knuth introduced the MIX computer and its machine language: a teaching tool that powerfully illuminated the inner workings of the algorithms he documents. Later, with the publication of his Fascicle 1, Knuth introduced MMIX: a modern, 64-bit RISC replacement to the now-obsolete MIX. Now, with Knuth’s guidance and approval, Martin Ruckert has rewritten all MIX example programs from Knuth’s Volumes 1-3 for MMIX, thus completing this MMIX update to the original classic. Building on contributions from the international MMIXmasters volunteer group, Ruckert fully addresses MMIX basic concepts, information structures, random numbers, arithmetic, sorting, and searching. In the preparation of this supplement, about 15,000 lines of MMIX code were written and checked for correctness; over a thousand test cases were written and executed to ensure the code is of the highest possible quality. The MMIX Supplement should be read side by side with The Art of Computer Programming, Volumes 1-3, and Knuth’s Fascicle 1, which introduces the MMIX computer, its design, and its machine language. Throughout, this supplement contains convenient page references to corresponding coverage in the original volumes. To further simplify the transition to MMIX, Ruckert stayed as close as possible to the original–preserving programming style, analysis techniques, and even wording, while highlighting differences where appropriate. The resulting text will serve as a bridge to the future, helping readers apply Knuth’s insights in modern environments, until his revised, “ultimate” edition of The Art of Computer Programming is available. From Donald E. Knuth’s Foreword: “I am thrilled to see the present book by Martin Ruckert: It is jam-packed with goodies from which an extraordinary amount can be learned. Martin has not merely transcribed my early programs for MIX and recast them in a modern idiom. He has penetrated to their essence and rendered them anew with elegance and good taste. His carefully checked code represents a significant contribution to the art of pedagogy as well as to the art of programming.” Dr. Martin Ruckert maintains the MMIX home page at mmix.cs.hm.edu. He is professor of mathematics and computer science at Munich University of Applied Sciences in Munich, Germany.

Author: Donald Ervin Knuth

Publisher: Stanford Univ Center for the Study

ISBN: 9781575863269

Category: Computers

Page: 269

View: 3433

How does a computer scientist understand infinity? What can probability theory teach us about free will? Can mathematical notions be used to enhance one's personal understanding of the Bible? Perhaps no one is more qualified to address these questions than Donald E. Knuth, whose massive contributions to computing have led others to nickname him "The Father of Computer Science"—and whose religious faith led him to understand a fascinating analysis of the Bible called the 3:16 project. In this series of six spirited, informal lectures, Knuth explores the relationships between his vocation and his faith, revealing the unique perspective that his work with computing has lent to his understanding of God. His starting point is the 3:16 project, an application of mathematical "random sampling" to the books of the Bible. The first lectures tell the story of the project's conception and execution, exploring its many dimensions of language translation, aesthetics, and theological history. Along the way, Knuth explains the many insights he gained from such interdisciplinary work. These theological musings culminate in a surprising final lecture tackling the ideas of infinity, free will, and some of the other big questions that lie at the juncture of theology and computation. Things a Computer Scientist Rarely Talks About, with its charming and user-friendly format—each lecture ends with a question and answer exchange, and the book itself contains more than 100 illustrations—is a readable and intriguing approach to a crucial topic, certain to edify both those who are serious and curious about their faiths and those who look at the science of computation and wonder what it might teach them about their spiritual world. Includes "Creativity, Spirituality, and Computer Science," a panel discussion featuring Harry Lewis, Guy L. Steele, Jr., Manuela Veloso, Donald E. Knuth, and Mitch Kapor.

*A Guided Tour Through Alan Turing's Historic Paper on Computability and the Turing Machine*

Author: Charles Petzold

Publisher: John Wiley & Sons

ISBN: 0470229055

Category: Computers

Page: 372

View: 2380

Provides an expansion of Turing's original paper, a brief look at his life, and information on the Turing machine and computability topics.

Author: Eric Lehman,F. Thomson Leighton,Albert R. Meyer

Publisher: N.A

ISBN: 9789888407064

Category:

Page: 979

View: 9916

This book covers elementary discrete mathematics for computer science and engineering. It emphasizes mathematical definitions and proofs as well as applicable methods. Topics include formal logic notation, proof methods; induction, well-ordering; sets, relations; elementary graph theory; integer congruences; asymptotic notation and growth of functions; permutations and combinations, counting principles; discrete probability. Further selected topics may also be covered, such as recursive definition and structural induction; state machines and invariants; recurrences; generating functions.

*New Directions in Typesetting*

Author: Donald Ervin Knuth

Publisher: N.A

ISBN: N.A

Category: Computerized typesetting

Page: 105

View: 1297

Author: Ronald L. Graham

Publisher: Pearson Education India

ISBN: 9788131708415

Category: Asymptotic expansions

Page: 642

View: 2643

Author: Cordelia Hall,John O'Donnell

Publisher: Springer Science & Business Media

ISBN: 1447136578

Category: Mathematics

Page: 339

View: 1683

Several areas of mathematics find application throughout computer science, and all students of computer science need a practical working understanding of them. These core subjects are centred on logic, sets, recursion, induction, relations and functions. The material is often called discrete mathematics, to distinguish it from the traditional topics of continuous mathematics such as integration and differential equations. The central theme of this book is the connection between computing and discrete mathematics. This connection is useful in both directions: • Mathematics is used in many branches of computer science, in applica tions including program specification, datastructures,design and analysis of algorithms, database systems, hardware design, reasoning about the correctness of implementations, and much more; • Computers can help to make the mathematics easier to learn and use, by making mathematical terms executable, making abstract concepts more concrete, and through the use of software tools such as proof checkers. These connections are emphasised throughout the book. Software tools (see Appendix A) enable the computer to serve as a calculator, but instead of just doing arithmetic and trigonometric functions, it will be used to calculate with sets, relations, functions, predicates and inferences. There are also special software tools, for example a proof checker for logical proofs using natural deduction.

*Its Content, Methods and Meaning*

Author: A. D. Aleksandrov,A. N. Kolmogorov,M. A. Lavrent’ev

Publisher: Courier Corporation

ISBN: 0486157873

Category: Mathematics

Page: 1120

View: 1725

Major survey offers comprehensive, coherent discussions of analytic geometry, algebra, differential equations, calculus of variations, functions of a complex variable, prime numbers, linear and non-Euclidean geometry, topology, functional analysis, more. 1963 edition.

*How Two Ex-students Turned on to Pure Mathematics and Found Total Happiness : a Mathematical Novelette*

Author: Donald Ervin Knuth

Publisher: Addison-Wesley Professional

ISBN: 9780201038125

Category: Computers

Page: 119

View: 7384

Nearly 30 years ago, John Horton Conway introduced a new way to construct numbers. Donald E. Knuth, in appreciation of this revolutionary system, took a week off from work on The Art of Computer Programming to write an introduction to Conway's method. Never content with the ordinary, Knuth wrote this introduction as a work of fiction--a novelette. If not a steamy romance, the book nonetheless shows how a young couple turned on to pure mathematics and found total happiness. The book's primary aim, Knuth explains in a postscript, is not so much to teach Conway's theory as "to teach how one might go about developing such a theory." He continues: "Therefore, as the two characters in this book gradually explore and build up Conway's number system, I have recorded their false starts and frustrations as well as their good ideas. I wanted to give a reasonably faithful portrayal of the important principles, techniques, joys, passions, and philosophy of mathematics, so I wrote the story as I was actually doing the research myself...". It is an astonishing feat of legerdemain. An empty hat rests on a table made of a few axioms of standard set theory. Conway waves two simple rules in the air, then reaches into almost nothing and pulls out an infinitely rich tapestry of numbers that form a real and closed field. Every real number is surrounded by a host of new numbers that lie closer to it than any other "real" value does. The system is truly "surreal." "quoted from Martin Gardner, Mathematical Magic Show, pp. 16--19" Surreal Numbers, now in its 13th printing, will appeal to anyone who might enjoy an engaging dialogue on abstract mathematical ideas, and who might wish to experience how new mathematics is created. 0201038129B04062001

*Learn the Art of Solving Computational Problems*

Author: Wladston Ferreira Filho

Publisher: N.A

ISBN: 9780997316025

Category: Computer algorithms

Page: 168

View: 8362

A foolproof walkthrough of must-know computer science concepts. A fast guide for those who don't need the academic formality, it goes straight to what differentiates pros from amateurs. First introducing discrete mathematics, then exposing the most common algorithm and data structure design elements, and finally the working principles of computers and programming languages, the book is indicated to all programmers.

Author: Clifford Stein,Robert L. Drysdale,Kenneth P. Bogart

Publisher: Addison-Wesley

ISBN: 9780132122719

Category: Computers

Page: 495

View: 6732

Stein/Drysdale/Bogart's Discrete Mathematics for Computer Scientists is ideal for computer science students taking the discrete math course. Written specifically for computer science students, this unique textbook directly addresses their needs by providing a foundation in discrete math while using motivating, relevant CS applications. This text takes an active-learning approach where activities are presented as exercises and the material is then fleshed out through explanations and extensions of the exercises.